Trent kaniuga brushes sketchbook free
![trent kaniuga brushes sketchbook free trent kaniuga brushes sketchbook free](https://pbs.twimg.com/media/Egmu5FIUYAAmcoG.jpg)
114 First Impressions Chris Achilléos talks glamour.
![trent kaniuga brushes sketchbook free trent kaniuga brushes sketchbook free](https://www.iamag.co/wp-content/uploads/2017/08/trent-kaniuga37.jpg)
112 Painting from life Anand Radhakrishnan on colour. 106 Sculpting a concept Eric Wilkerson sculpts an alien. Paint a video game hero 100 104 106 Inspiration and advice from the best traditional artists 100 FXPosé Traditional 104 Fantasy chiaroscuro Patrick J Jones paints The Sentinel. 84 Get fresh ideas with 3D sculpting Paul Canavan shows how to conquer artist’s block. 76 Design engaging video game maps Trent Kaniuga gives a concept artist’s perspective. 74 Create card art that’s romantic Dong-Wook Shin uses light to create drama. 70 Paint a heroine from Fallout 4 Zezhou Chen shares his relaxed way of working. Reviews 90 Software 95 Training 96 Books Fast track to success? 38 Regulars 3 6 28 29 36 54 82 4 Editor’s letter Resources Letters Subscriptions: US Subs: worldwide Back issues Next month April 2016 Riot Games Q&A: characters 44 Sketchbook: Iris Compiet Q&A: body language 24 Artist in residence Issue 133 April 2016 Workshops over the page for DownloaD resources Turn this issue’s art assets 64 Advice and techniques from pro artists… 64 Draw and paint epic game art Sandra Duchiewicz on dynamic composition. Laurel D Austin talks us through her art career 48 34 Q&A: bubbles 37 56 Laurel D Austin We meet the artist who’s putting the buzz into Blizzard’s illustrious gaming output. 48 Gnomon The first Games Track students are nearing graduation from their industry-backed course.
![trent kaniuga brushes sketchbook free trent kaniuga brushes sketchbook free](https://i.pinimg.com/originals/97/77/54/9777549f44e669f58cdd44e369940fc1.jpg)
My parents said I’d either be a scientist or an artist” 44 Sketchbook Iris Compiet’s sketches mix humour with dark art. “I loved dinosaurs and mythical creatures. See page 8 for the best new art 31 Features 38 Studio profile We head to California to visit Riot Games’ new home. Your questions 30 Artist Q&A Advice from pro artists on cloaks, bubbles, guns, futuristic diving suits and much more. News and events 18 Indie publishing Could small-scale publishers be the answer for artists keen to see their art in print? 24 Artist in residence Rovina Cai’s Melbourne studio is filled with books and curios. Beren Neale, Acting Editor Contact us Email: Tel: +44 (0) 1225 442244 Art submissions: Web: Print subscription queries UK, Europe and rest of the world Web: Email: US and Canada Phone (toll-free): 1-8 Web: April 2016 3 Save money when you subscribe to ImagineFX! See pages 29 and 36 Contents Your art 56 8 Reader FXPosé A zombie apocalypse, rogue wizards, adventurous foxes, and much much more. BOOM! Our special cover for subscribers this issue. A truly massive six-pager for a decidedly epic issue. As ever, the workshops come from a range of insanely talented artists, but for a kick off I’d start with Total War: Warhammer lead artist Sandra Duchiewicz’s awesome cover tutorial on page 64. Visiting Riot Games’ Santa Monica headquarters, I got to see its unique character – and culture – myself: a seemingly impossible mix of collaboration, focus and fun, all on a grand scale - head over to page 38 for more. As studios morph into complex organisations befitting their behemoth products, they become distinct entities. Some of the amazing results for WoW and Diablo III can be seen on page 56. Blizzard’s Laurel D Austin’s path to senior concept artist was a combination of working up the ladder and embracing her weird side. If you’re wondering where the studios go to fill their ranks, the Gnomon art school is certainly one source, especially with its new Games Track course starting to spit out highly skilled, industryready creatives (see page 48).
![trent kaniuga brushes sketchbook free trent kaniuga brushes sketchbook free](https://i.pinimg.com/originals/79/4a/d4/794ad47dda579d2fd7d6ab44c0590290.jpg)
Video games have always attracted the wildest of imaginations, and with gigantic titles like Total War: Warhammer, Fallout 4, League of Legends and World of Warcraft (all represented in this issue), studios are hiring armies of visionary artists to map out and fill all corners of these brave new worlds. FREE! over 3 houRs of video training + 66 nEw brushes! woRk IT! Sandra Duchiewicz’s six-page workshop rules the roost GET A job In GAMEs Develop pro skills with Gnomon’s new course ARTIsT InsIGhT mappinG a World 10 essential tips for painting memorable environments exclusive WORKSHOP WitHin! create your own EPIC GAME ART Get inspired by Total War: Warhammer and learn Photoshop skills from its lead artist InsIdE rioT Games: a neW sTudio culTure smash artistic bLock with 3D DooDLing creaTive possiBiliTies of indie puBlishinG Blizzard! LaureL D austin on the power of being weirD in game art Editor’s letter to fun and games! Leafing through this issue, the word ‘epic’ resounds – and not just because we put it smack bang on the cover in big letters.